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Atlantica spelltower rules
Atlantica spelltower rules













atlantica spelltower rules

The Spelltower Control event will take place every Saturday at 2:00 PM (PDT) for up to 50 minutes.įor more information on Atlantica Online and its upcoming content expansion, visit: Players who have the highest Might will have an increased chance to reserve a spot in battle. Players level 100 and higher will be able to take their main character and one mercenary to the Titan server, by taking the Titan ship at the harbor near Lisbon or clicking on the Spelltower icon at start time.

atlantica spelltower rules atlantica spelltower rules

The defeated team will also be rewarded with half the amount of loot that the winners take home. In addition, each winning player will also obtain Oriharukon, which can be traded for equipment boxes or rewards through the NPC Qasim at the entrance of Rome on Titan. The victorious server will be rewarded with great benefits, including an increase of 25 percent experience, 10 percent attack power and five percent defensive buff, which will also stack with existing buffs for a week.

atlantica spelltower rules

In the case that the Occupying Force dominates the competition, the Attacking Force will receive the Challenger’s Will buff to increase their abilities. For players that acquire fame in excess of 20,000 points, a title will not be awarded unless that players fame total is also ranked as one of the top 50 fame scores on their server. Players will engage in a battle between armies of up to 100 as the Attacking Force to destroy and take control of the Spelltower, or defend the Spelltower as the Occupying Force. A fame title may be awarded to players that meet the criteria of one of the fame brackets shown in the following table. The new turn-based strategic battle will feature a war between all servers to destroy and defend the Spelltower, allowing the massive war system to officially commence for the first time. Read more about Spelltower Siege on the Atlantica Online site.Nexon America’s strategic turn-based massively multiplayer online game, Atlantica Online, is launching the Spelltower Control event on October 8. Participating players will be allowed to take their main character and one mercenary of their own choosing into the battle. Each Spelltower Control conflict will last up to 50 minutes and players with high “Might” will have a higher chance to reserve a spot in the battle. The towers, located on the Africa continent, are accessible to players level 100 and above on all servers through the Titan server. There are six (6) competitions per day (every 3 hours) that last 55 minutes, and players can start registering 5 minutes before each competition begins, and still register up to 15 minutes before each competition ends. The winning server will also receive loot, buffs and other rewards that will be shared through the entire server. PvP (Atlantica) There are many different modes of PvP in Atlantica Online. The server members who contribute to the battle the most will be declared the winning server and possess control of the towers for that week. The attacking army is a combination of players from the remaining five servers.

#Atlantica spelltower rules full version#

The free version of the game comes with three different variations on this puzzle mechanic, while the full version - which is available for 4.99 - adds five more. In doing so, you remove those letters, and sometimes the other ones around them. One team is the attacker, one the defender in classic tower defense mode. In SPELLTOWER+, like the original SpellTower, you have to connect letters to make words. Called Spelltower Siege, two teams of up to fifty players each (plus one mercenary each) square off against each other. Atlantica Online players have a new 'tower defense' zone in which to play.















Atlantica spelltower rules